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Resident evil 4 remake review
Resident evil 4 remake review













resident evil 4 remake review
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It’s also a bit fiddly and tougher than I expected to get the right positioning. In theory, reaching down to grab a gun, pulling first aid spray from your shoulder holster, and reloading your handgun should be intuitive and fun. You’ll grab ammo and physically load it into your handgun, pick up herbs and other items from the bodies of the Ganados you slay, and, in a throwback to the Wii days, even wiggle the controller around to use your combat knife. However, the actual actions you have to complete make both it and the game itself feel fresh and new. Using your hands is a small touch, and one common to almost every other VR game, true. Resident Evil 4 VR’s immersion mode is another vital part of what gives this port its identity though. Entering the castle for the first time, the barn fight, creeping through the castle maze with a pack of murderous dogs in hot pursuit - even areas that didn’t bother me normally were far more intense in VR.

resident evil 4 remake review

Resident Evil 4 VR isn’t as terrifying as Resident Evil 7, but its big moments are certainly more frightening than they were the last time I played it. There’s still only a handful of ways to go at any point in the village, but it looks more like Leon’s finding his way through the forest instead of just being shunted along a predetermined path.

resident evil 4 remake review

Paths are very linear in Resident Evil 4’s first half, but Armature managed to soften the hard edges. The first-person, limited perspective plays a strong role in maintaining that tension throughout, though a few other visual tricks help as well. It took me three tries to actually go inside because I kept saying “nope” (with a few other words sprinkled in, perhaps) and shutting the headset off.Īfter you get over the first hurdle, tension replaces fear for the most part, only its tripled in Resident Evil 4 VR. It puts you eye level with one of the altars in the church, and even though it’s a static scene, there’s still a nagging certainty that a Ganado is going to come through that door and shave a few days off your lifespan in the process.Īnd, of course, there’s the farmhouse. Heck, even the title screen is ominous and threatening.

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There’s a sense of dread in even the third-person opening scene where the hapless driver relieves himself on the side of the road, dread that has nothing to do with realizing there’s still no hand sanitizer in the car.

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Seeing a tense scene taking up a 6-inch handheld screen or an old 24-inch TV is one thing, but having it occupy your entire view is something you have to experience to understand.Ībsolutely nothing is left untouched. The story is familiar, but it’s impossible to understate just how dramatic VR is on how you perceive it. The president’s daughter is missing, presumed kidnapped in Spain, so off Leon goes to save the day - and ends up in a far more bizarre situation than he found himself in Resident Evil 2. Leon Kennedy left the police force following the Raccoon City disaster and found himself working in a special ops branch directly under the president of the United States’ authority. Resident Evil 4 VR is mostly the same journey as the numerous ports that came before. It’s got a few problems in how it handles movement and motion recognition, but this is easily the best way to experience Resident Evil 4 VR Review: Reviving an Old Terror

resident evil 4 remake review

I’ve played Resident Evil 4 several times, yet Armature’s VR port made it feel fresh and, at times, terrifying in ways I didn’t think were possible. The difference was this time, I was scared.















Resident evil 4 remake review